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November 15, 2012
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:iconleechlights:
** Latest Update **
-Art
-Bug where going from x to y doesn't stop the characters movement.
-Fixed a few errors
-Made the jump actually have a purpose, it's now a dodge!
-Added a crappy HUD
-Animations are less 'jumpy' between
-Now has particle emitters for snow!
- Added crappy music I made a few years ago xD
-Cranked her up to 60 fps!

** Next to Update **
-More Art!
-More animations and interactivity(this will fix the 'action' while legs aren't moving thing)
-Collision Detection
-Motion Paralax with the snow
-Maybe something you recommend?


This is a WIP, so don't expect much else beyond buggy animations and next to no objectives whatsoever!

If anyone has some ideas to what I should implement into the game itself lemme know and I might work on it later on! Also I need a name for it ^^;

Music is by myself, from about 2 years ago. I made some original music recently for this, but I decided to take the game in more of an 'epic route' then a horror feel. So if anyone wants a couple little crappy spooky piano loops let me know! I'll be making new music for this for the final version, maybe I'll throw in some guitar :)
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:iconlonewerewolf13:
~lonewerewolf13 Nov 16, 2012  Student Writer
Wow this is awesome! XD
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:iconleechlights:
=LeechLights Nov 24, 2012  Hobbyist General Artist
Thanks! :33
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:iconlonewerewolf13:
~lonewerewolf13 Nov 24, 2012  Student Writer
and the new music is awesome too XD
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:iconlonewerewolf13:
~lonewerewolf13 Nov 24, 2012  Student Writer
You're very welcome ^^
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:iconisparkthefox:
*iSparkthefox Nov 16, 2012  Student Interface Designer
very cool! the running animation is very smooth
is this written in AC3.0?
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:iconleechlights:
=LeechLights Nov 16, 2012  Hobbyist General Artist
Thank you! And yes it is :]
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:iconisparkthefox:
*iSparkthefox Nov 16, 2012  Student Interface Designer
ooo Im looking forward for the next update
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:iconfish-with-feathers:
~Fish-With-Feathers Nov 16, 2012  Student Digital Artist
I find the jump a bit annoying, since you have to hold the key down for like 3 sec before the character actually jumps. You may want to fix that. Other than that, it's looking good mate!
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:iconleechlights:
=LeechLights Nov 16, 2012  Hobbyist General Artist
Ya I've been trying to fix that! The Boolean i'm using just doesn't seem to want to update to false! Put a good amount of time trying to figure it out but I'm leaving it until later or when I can get some help with it haha
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